This category is called Feedback and Ideas and so I would like to give my feedback after 1252 days.
HHG You have to watch out, otherwise the game will run aground like the container ship in the Suez Canal. More and more very good players are quitting because there is almost zero variety. The alliance war event is sucked down like a lollipop and is dominated by a lot of political deals or a few extremely strong allis. The rest gets what’s left.
Bounty is for many only monotonous autoplay to reach targets and milestones.
Extreme levels such as 5-8E are insurmountable for many players, even at very high levels, and block any progress without alternative.
The rewards have hardly increased in relation to the increasing investments or are far too small in my view - example the fragment event after the update.
The infiltration of the Forged heroes saves you development costs, but somehow only serves to increase the number of heroes.
Something new is missing! A whole new story. Complementary equipment that you can equip in reduced quantity and activate in the game, such as magazine expansion, shield, or shield blocker, or block the additional abilities of other enemies. Brings new stories with new playgrounds with aliens or zombies… whatever, but apart from unlocking the extreme level after 14 districted, nothing much really happened. The plus skins increase strength and look good, but only satisfy the collecting instinct in the short term and do little to change the stagnation in the long term.
The game needs to excite the players, not the other way around. If events feel like a waste of time it’s not the players fault. I really hope that you will come up with a really creative new idea and reanimate the game. Otherwise newbies will follow and the oldtimers like me will continue to think more and more about quitting completely.