3x does not work.
- If 3x applies to everyone, you’re saying to people “this is a 100% auto-play event” which is a kind of shit message to send. Even if the 3x mode in bounty allowed for manual aiming and ability use like normal mode, it would be a pain to try to play at that speed.
- If 3x is optional, you’re effectively penalizing people who play the bounties manually at normal speed since they now can not do as many runs as players who run at 3x. Again, penalizing players for playing manually is not a good road to go down.
The issue repearedly brought up by users is that bounty events demanded too much time from players and most of that time was spent babysitting your device while it auto plays–effectively an even more irritating version of one of those idle games. Saying “people don’t want this change” is not something you can easily say given you have to go by what some people say in chat and you are also victim to confirmation bias (as we all are). Similarly, going by what the people who are here, say, ignores the ‘votes’ cast by users who have left the game (survivor’s bias). The long and short is that the devs have data you and I don’t. If their data indicates they have a lot of mentions in chat about bounty frustration or support tickets or even if they have higher quit rates on bounty weekends vs non-bounty weekends, they will act accordingly.
The devs needed to address this source of player fatigue and the solution they chose is simple and addresses that while not drastically changing the game or breaking anything. Which makes for a good solution in my books.