Amidst the mess of unhappiness that’s surrounded the game lately (of which I’m certainly guilty in part), I want to commend the devs for how the Yeager balancing has been handled. And while I disagree with many of the recent changes, that shouldn’t detract from the fact that Yeager’s balance efforts have exemplified exactly how hero releases should be handled.
First of all, releasing a hero that is conceptually filled out should be priority. I believe this was done really well with Yeager. The vision for his utility was there (albeit far weaker than ideal). But balance can be changed. The important thing is nailing the design itself, since it’s much more difficult to retroactively modify a concept than it is tweaking numbers.
Second, I want to highlight the speed at which things got addressed. In the past, weak heroes have seemed to fall by the wayside, forgotten. Yeager’s power issues were addressed almost immediately; but more importantly: they were addressed in a way that was measured, conservative, and intentional. The fact that a second balance update is coming so soon after the first shows that the devs are being very thoughtful with how they approach this. After the Halo, Panzer, and Ifrit debacles, I can’t stress enough how happy I am to see this.
Thirdly (and arguably the most important), we have been given communication on what is going on behind the scenes. The devs (special shoutout to @Huginn and @LordNikon) have been vocal about incoming changes and they’ve taken care to relay information to the playerbase that work is actively being done to address the shortcomings in Yeager’s release. This is awesome. So a big thanks to you guys for giving us that level of transparency.