I know there’s a thread in April related to this (seems like a while back), but can we improve AI aiming, skill usage, and/or charactersitics? I know heroes that have a large clip (like Baron) can just spray in the general direction of the Hero and hit (while also hitting cover), but I just auto’ed in PVP, watching Oro. My Oro was literally hitting the edge of the cover, while completely missing the standing hero behind it, who was shooting at some other hero. It’s significantly much more costly when heroes who have a very limited ammo clip just completely miss heroes. I can understand if they’re behind cover, but I don’t think they should be completely missing 5-6 shots in a row on a standing opponent hero.
There were some improvements made over time, but they seem far and few between. I’m grateful that Hardscope now doesn’t continually summon his drone every chance that the ability is up, but that should have been the standard, no? Most of the times when I switch to Hivemind, one or both of his abilities are up, and he’s just been auto/basic attacking the opponents/AI the whole time.
Can there be some sort of option on how the AI can be controlled or be told to perform an action? For example, some options:
- Have AI focus on heroes that they have an elemental advantage against, like Mechs targeting Energy heroes first.
- Have AI focus on frontline/midline/back line first.
- having AI hit healers or shield creators first.
- Have AI use skills as soon as they are available
- let the AI keep using a channeling (or any other) skill, even at the cost of taking damage from a skill hurled at them.
- have AI focus on destroying cover first.
I’m not asking for the AI to be able to just land only headshots or use skills at precisely the right time to interrupt the opponent while they’re using a skill, but I think it has to be better than this. We don’t need to have all the options mentioned, but maybe start with something more general. Something like having them be aggressive, like constantly shooting and emptying the clip even though they’re getting shot at, or really passive, like ducking under cover or constantly looking for cover when they’re getting shot at. These are pretty crude examples, but you get the gist (I hope).