First off I want to thank you for making a very cool and enjoyable game that is worth my time and money. But there are of course things that could be better.
Pvp for instance is one of them.
How is it that the top 5000 players in pvp all recieve the same basic rewards of 2000shards and 50 stam?
Yesterday while farming pvp (and getting to 11th) I recived over 10000shards… what I am saying is that shards are worthless…and should not be a reward at all because you get them while trying to achieve rank. Rather, there should be a steady increase in stamina given out.
1-10: 200 stam
11-50: 150 stam
51-100: 100 stam
This sort of thing would be ideal. Also the new hero shards are great and all…but regardless of if you are 4999th or 11th…you cant get enough shards to make the hero in one go…how rediculous is that? Only 10 players get to use fisher? And lets make no mistake…these are almost ALWAYS THE SAME 10 players who have been playing the game for ages. What you are doing is simply increasing the gap between the top and the rest… please make top 100 get 60 hero shards instead of 55…
55 hero shards for top 100… is kind of a slap in the face… what reason do I have to push past top 100? Very very little…getting to top 10 is actually impossible for a newer players.
And…what is the point of ranking alliances in these events…and not giving out alliance rewards?