is a fairly easy calculation.
Take Oro with his bronze skill, calculate the base damage for the seconds that it lasts, the result is the total damage that makes the skill.
in [bronze + silver] that “+” means that there is synergy between the two skills.
in [bronze, silver] the “,” the two skills are not strictly synergistic. i merged the total damage to simplify my life and make an easier list to edit.
Yes, I take the new heroes and those few nerfed and buffed, calculate them and put them on the list. Simple simple.
I take it as you’ve used Muninn as a base, this breakdown includes the stats for +skins also?
It’s just he doesn’t have all the skins maxed… so as a further question do you intend to update these as and when, or have you assumed they are all maxed out at +6?
No lad, you’re getting confused.
Muninn has the perfect heroes for the list, he has all the skills of all the heroes at level 100.
Rere and Common skins don’t affect skills, Legendaries only change bronze skill but like others, even boosting them, doesn’t affect damage or total health.
Soo, this is a list based on SKILL DAMAGE or SKILL HEALTH only… Lol…
At first, i tought u made a list of total damage from everything the heroes got, including basic weapon, skins, skill and others…
My bad… Sorry…
So this calculation come from: just skills, only the skills and nothing but the skills…
Anyway, awesome info u made here…
Btw, what about SKILL SHIELDER (without health refill)
I actually want to do a list of total weapon damage, but for doing it i need fully maxed heroes for getting the info. pretty hard for me
All shields are for single use, we do not have heroes who throw shields that can be accumulated indefinitely, at most they recharge the health of the shield itself.
I guess, he is on top tier.
The system doesn’t allows me to modify the post so i have to wait a dev.
When i’ll be able to, i’ll add Revenant, Verrill and all the other changes.
This is a hell of work and thanks for doing that. But seriously, my brain switched off once I saw rifleman is 2nd for damage. There might be a reason this is mathematically correctl, in reality, he is just useless
These are skill damages. You can’t get accurate weapon info unless you have the hero. It’s very hard to obtain that info, as you should have all heroes maxed to get that.