this is admittedly a minority opinion, but the only part of that I didn’t like was the immortal characters. They should have had hearts and they should have become unavailable through attrition, because that is the only thing driving what little team diversity we have. There is 1 team configuration, burst+support, which, all things equal, is a good counter for everything, and has no specific counter against it. A handful of players waited until the last draft to put in dogface thinking they were clever, but realistically, there is no reason to leave him out unless he dies.
Among my alliance mates, at least 1 other person liked the event; however, other opinions were overwhelmingly negative. In at least one case, the lack of attrition was the only thing this other player did like. As much as I would like to take a few more cracks at it, it would seem that something will have to change to satisfy many players.