I have an idea for a new UAF Airborne hero. His name is Mars, and he takes the role of a healer/shielder.
A versatile supporter. Supports his allies with shields and bonus health, and can turn the tide of battle with his powerful skills.
First, lets start with his backstory.
Mars is a former medic who lost his job due to Kurtz’s force bringing mass destruction to the hospital he worked in. He studied the art of healing wounds and resurrecting the fallen. He is good friends with Butter, and he even figured out how to make his own shields. Although the hospital he worked at was wrecked, he still strives to help others.
Now, lets move on to his element, deploy position, weapon, and appearance.
He is an energy hero.
His deploy position is mid-line.
His weapon is called the XW7 (eXperimental Weapon 7) Plasma Shotgun. It’s basically a Mossberg Shockwave. It uses standard shotgun shells and can hold up to 7 shells at a time. The gun itself converts the pellets into plasma right after they exit the shell. Mars loads each shell in his shotgun one by one and he doesn’t have to load all of the shells when he reloads, just like Panzer.
He wears a navy blue trench coat, dark blue jeans, black shoes, and sunglasses with blue shades. He has black, messy hair and blue eyes, too.
Now its time to move on to his skills. Note that I will be using X for stats that vary by level, such as damage and healing.
Bronze Skill: Healing Blast
Shoots a blast of healing energy at the targeted ally, restoring X health per second for 10 seconds. If the ally was below 50% health, they get a shield that absorbs X damage. The shield lasts for 10 seconds or until destroyed.
Silver Skill: Shield Beam
A shielding beam hits all other allied heroes, giving them shields that absorb X damage and reducing incoming damage by 20%. Each shield lasts for 10 seconds or until destroyed. If an allied heroes shield is destroyed, they gain X bonus health that lasts until depleted.
Gold Skill: Medic Instinct
If this hero drops below 30% health, he recovers X health per second for 10 seconds and gains X bonus health that lasts until used up.
Platinum Skill: Final Farewell
If this hero is defeated, all other allied heroes recover X health per second for 10 seconds and gain a shield that absorbs X damage and lasts for 10 seconds or until destroyed. If an ally is defeated, they are revived with X health after 5 seconds. This can only happen once a round.
So there you have it! Mars, the versatile supporter! I really hope that he is worthy to be added to the game. It would be a nice surprise if he joins the hunt next update!