New Hero Concept: Wren - Master Falconer (3 Star Hero)
Element: Energy
Faction: Mercenary
Position: Midline
HP: 3/5
Armor: 3/5
Damage: 4/5
Skills: 4/5
As a Mercenary, Wren is always looking for any job to bring in the cash. He will take nearly any job. The only rule he follows … is NO jobs from Kurtz. He tries his best to avoid attention, but things don’t always go as planned, and one can only stay neutral for so long.
Wren
Thunder
Weapon: The Watcher (Single Pistol)
Shooting Rate: 4.33
Ammunition Capacity: 25
Recharge Time: 1.75 seconds
Damage: Medium
Bronze Ability: Screech
- Thunder sends out a loud Screech stunning all enemy players for 5 seconds, and dealing x Damage.
Silver Ability: Charge
- Thunder charges at a target dealing x Damage, and stunning the target for 7 seconds.
Gold Ability: Leadership
- When a target is killed by Charge, he gains x Health and a bonus 5% Critical Chance to his weapon. All allied heroes gain a 5% faster Weapon Reload Time.
Platinum Ability: Double Down
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When “Screech” is activated, each target gains a charge of Double Down, lasting for 20 seconds.
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If a target has a charge of Double Down, and Charge is used upon them, Charge will deal double the damage.