“The best solution is often the simplest; the biggest weakness the most obvious. All you need is an eye for details. I guess that’s what I do best.”
Sojourne (Ella Olson) | 20 | Support Armorer – Opportunistic Exploiter – Hopeful Fighter | Mech
An outgoing, spunky craftswoman, Ella spent years of her life working on projects with her industrious family of 6, her being the youngest. Having a keen eye for detail, she could notice thinks that no one else noticed, recognizing potential hazards and weaknesses. It would prove to pay off.
Despite the hard circumstances Ella grew up in, the war brought many opportunities to apply her talents, working with her family to provide munitions and armor to the local allied militias fighting the war.
Her chosen profession would prove to be a consequential one, however. Late one evening, Ella’s family home was attacked in a KLG raid, the workshop blown to pieces and the house left in ruins. It would be weeks before she came to, her left eye permanently blinded. She also realized that her family was gone, and it would be the last time she would ever see them. She would never discover their fate.
Life changed for Ella that day. In the passing months, she would learn to live with her single eye, abandon her country home, join the Magistrates, and discover a personal interest in the man named Hardscope. Most of all, Ella (given the codename “Sojourne”) better understood that she both dreaded and hated the KLG for their actions.
Regardless, her bright optimism always shines, never backing down from a challenge or obstacle. Achieving peace is the ultimate goal; that’s something Sojourne can clearly see.
“Versatile field armorer, upgrades cover with defensive and offensive capabilities to protect her allies.”
Bronze - Reinforce – Throws a tactical armor grenade toward a targeted ally, randomly affecting 6 nearby units of cover for 8 seconds. Each unit of cover is repaired 10% of cover durability per second, reduces incoming damage by 50%, and reflects damage back onto enemies, up to x damage.
Silver – Ensconce – Stabilizes all allies, boosting their defensive capabilities. All stationary heroes gain immunity to knockback, and gain x health per second for 8 seconds. Additionally, all allies recover 60% faster from stunning and disorientation.
Gold – Analytic Eye – This Hero gains a charge of [Analytic Eye] every 1 second standing out of cover. Each charge of [Analytic Eye] improves this Hero’s weapon damage by x attack damage, to a maximum of 5 charges.
Platinum – Defective Exploit – Each time a piece of enemy cover is destroyed, it has a 15% chance of dealing x damage in a medium range explosion, stunning all affected enemies for 2 seconds.
Miresa Combat Sensor
Weapon Type: Pistol
Rate of Fire: 3.82 rounds / sec
Ammo Capacity: 10
Reload Time: 1.4 seconds
Damage: Slightly less than Pris’. Medium/High potential damage with gold ability, but low otherwise.
Hey everyone! I know there has been a LOT of hero concepts recently, but if you liked this one please drop a like and a comment! I think HH could use a hero who could make cover more useful, but I would love to hear your thoughts on it too. Thanks! (Shoutout to @trapstarisu for the silver skill suggestion)