New Hero Concept: Cyneweard - The Hired Guard (5 Star Hero)
Element: Biochem
Faction: Mercenaries
Position: Midline
HP: 4/5
Armor: 5/5
Damage: 4/5
Skills: 3/5
Personal gain is all I fight for. As far as I’m concerned, if you can live to fight another day … then you’re doing just fine.
Cyneweard
Image found at https://www.pinterest.com/pin/518828819570889386/
Weapon: Big Bad Brutis
Image found at commissioned modual assault rifle concept art by torvenius on DeviantArt
Shooting Rate: 6 rounds per second
Ammunition Capacity: 36
Recharge Time: 1.5 seconds
Damage: Medium
Bronze Ability: Armor Depletion
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Cyneweard drains 70% of the targeted enemies armor, and transfers it to himself. This effect lasts 10 seconds.
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The targeted enemy is also marked for 10 seconds.
Silver Ability: Heronium Exposure
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Cyneweard increases his armor consistently for the next 15 seconds.
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Heronium Exposure also decreases his reload speed by 30% for the duration of the effect.
Gold Ability: Compensation
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For every x armor Cyneweard gains, he increases all shields gained by any allied hero by 5%.
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1% for every 10 levels.
Platinum Ability: Heronium Infused Plating
- For every x damage dealt to Cyneweard, he gains 1% extra armor.
Ruby Ability: Tanked Up
- A Tank’s job in any decent Team composition is to not only soak up damage, but also clear a path for your Heroes. This gains x Elemental Armor bonus and deals an additional x Damage to cover.
The Logos for each ability were found on this website https://game-icons.net/
The Ruby Ability is a screenshot from the actual game.