Min/maxing has always been prevalent, but Ronin makes it ten times worse with his Honorbound skill. It’s tailor made for min/maxing. Why did you guys nerf his Ripose skill in the last update and not even touch Honorbound?
I get these things need to be handled delicately so any changes don’t make matters worse, but surely something could have been done about Ronin by now? It’s been like this the last 3 or 4 months. Why not make Honorbound only give hp to heroes with less max health than Ronin, and only give Ronin additional damage for every hero with more max health? That way you aren’t gaining 13k atk power on Ronin AND 200k hp on all the other heroes when you pair a 10*, 5 bar Ronin with a bunch of 6-7*. You would only gain one or the other.
This might not totally solve the current issue, but it would at least help address it for the time being.