Gruff is an actual chicken. His small-size makes him hard to hit. As he moves between cover he clucks loudly and flutters wings like an idiot, jumping around makes him hard to hit.
Bronze: Go for the eyes!
Gruff leaps to a nearby enemy and blinds them. Dealing damage and causing all enemies to “appear invisible” when controlling the enemy and causes disorientation.
Silver: Run away!
Boosts movement speed and causes more frantic running. Gruff is forced to constantly mobe between cover but recovers health and gains ability charge each time he reaches a “not already visited” cover position. Gruff cannot shoot enemies while running away.
Gold: Pecking Order
If Gruff uses “go for the eyes” on someone who is already blinded they are instantly killed. The only way to gain enough charge fast enough to peck the same guy twice is to move between ALL the cover spots while silver is active.
Plat: Eye for an eye
The first time gruff dies he summons a swarm of 3 suicide chickens that swarm the enemy team in a giant mass. Each chicken deals constant damage to enemies. The chickens will infinitely respawn whenever they are killed UNTIL an enemy has been killed. When gruff has been avenged the chickens stop respawning.
Gruff is a chicken. He cannot use human weapons. The only way he deals damage is by pecking at the enemy team (or summoning avenging chickens)