“The mind is always faster than the hand. This is why people fail in war and in lives. I don’t.”
Rustbucket (Legendary Skin):
Sarcon - Tech Genius - Robotics Mechanic - Team Supporter - Tank - Mech
A loyal soldier to Kurtz, he worked as the chief engineer of soldier exoskeletons to boost the survival of the KLG infantry. It was him that created Cinder’s cannons, Yanlong’s mortar, and Hideo’s gauntlet. He had a hand in finishing the Helios and his new and improved battlesuit, the MKII Dreadnought.
But then, Sarcon was getting old. He wasn’t as spry as he used to and his health was deteriorating. Kurtz saw him as a burden to the faction and kicked him out. Due to this, Sarcon began to have a spark of hatred in him to Kurtz and wandered around, creating more tech from junk and selling in the black market. People from all over come to him and ask for repairs, blueprints, robotic surgery or plainly just paying tons of gold to work for them for a period of time.
Sarcon was having the time of his life, the height of luxury. His income was booming and he was gaining population all over the globe, but that includes Kurtz. He heard about Sarcon’s success and wanted him to work for him again. When Sarcon refused, he sent the KLG Irregulars to bomb the market, destroying the tech and giving Sarcon a good beating. His fame was loss and replaced with shame. His hatred was fueled and he just didn’t want to get his reputation back, he wanted to end the tyrant himself. He knew who UAF was and went in to join them. When Wesson heard about him being a KLG member, he was dubious, but with Sarcon promising to up their tech and equip his soldiers with the best tech he has available, he was soon secured in a spot up in the Chief Engineer of the faction.
Description: A mindful genius. Creates exoskeletons to boost ally’s survivability, simultaneously healing the team.
Armor Exoskeleton (Bronze): Equips all allies with an armored exoskeleton, boosting xx armor and xx damage but reducing speed by 35%. If all allies have an [Armor Exoskeleton] then Sarcon shall generate a droid that will gain xx health and [Taunt] for the duration of its survival.
Upgrades (Silver}: Any ally with [Armor Exoskeleton] gains a charge of [Upgrade]. One charge of [Upgrade] boosts the exoskeleton with xx armor, xx health, heal xx health per 5 seconds and boosts movement speed by 6%. This effect lasts until the [Armor Exoskeleton] is destroyed and can stack up to 6 times. This skill can only activate when at least one [Armor Exoskeleton] is on the battlefield.
Remaining Parts (Gold): Whenever any exoskeleton is destroyed, divide the exoskeleton max health to the number of remaining exoskeletons and apply to heal. For every [Armor Exoskeleton] destroyed, boost Sarcon’s armor by xx, up to 5 times.
Rusted (Legendary - Gold): Whenever any exoskeleton is destroyed, divide the exoskeleton max health to the number of remaining exoskeletons and apply to heal. For every [Armor Exoskeleton] destroyed, boost Sarcon’s armor by xx, up to 5 times. Also, if an enemy destroys an exoskeleton, reduce all enemy movement and attack speed by 50%.
MK Dreadnought (Platinum): This hero equips a giant battle armor with xx health, xx shield, and xx damage but gains 35% more damage from enemies. Whenever the battle armor is destroyed, the effects of this skill wears off. If an ally uses an ability while [MK Dreadnought] is active, heal the battle armor xx health per second while restoring 1% of the shield’s health per 10 seconds. This can only be activated once per 20 seconds. While this ability is active, killing an enemy will automatically refresh [Upgrade] and upgrade [MK Dreadnought] to [MKII Dreadnought] and so on. Every stack gives Sarcon xx more health and xx armor. This can stack up to 5 times.