I have a feeling we nerfed healers to much.
In my idea the healing done should be buffed by at least 2x the current they do(some exemptions of course)
A lot of people will hate this, and I understand, the current healing wall is absurd, 1 dogface or 1 panzer with 4 healers, 99% off the matches.
But if the healers are buffed(let’s test this one in a brawl, with terrible rewards) I think we can use hero’s who can stun, heal block, attack or do other things.
We don’t need 4 hero’s to keep the team alive, we have 2 healers doing massive heal, some will try to get a 3th in that squad, others will run it with 2 healers and stunning and shooting the … Out of them.
Not saying this should be next update to make every healer 3x that strong and everyone wants to quit cause every match will end 5 vs 5.
But right now we bring a healer, to keep the healer alive, who can heal, to heal the damage dealer.
Instead of crying nerf on every heal skill let’s look the other way, and maybe this will be 1 or 2 messed up tests with a terrible reward, or we just found a way to quit using 4x healer teams and find a use for uncommon hero’s.
Pitch the ideas or hate