Gauntlet - a quick win mechanic would be the best quality of life improvement for this. I’ve been playing for a while and gauntlet can become repetitive once you reach a certain power level. I OCCASIONALLY enjoy it at this stage esp when trying new toons BUT I hope the devs will give us the option to quick win this section. A loadout per sector upgrade will also be appreciated so we don’t have to reload our usual combos.
Gorgon - This is the most painful part of the game. You have to repeat it three times a day and it’s some repetitive stuff. It’s getting so bad that some players don’t even want to swap gorgon anymore. I believe there’s a majority perspective that gorgon is a really bad chore especially at a certain power level. Again, I think quick wins will make it better? Three times speed perhaps? Make it interesting again like surprise enemies? Improve the reward with shards? Join the three attempts into one and adjust the rewards?
What do you guys think? Regardless of how, I really think that these long standing game modes need some quality of life improvements.