Extremely tired of people number crunching and exploiting team level by overevolving (which doesn’t alter individual power much until you gold) but underlevelling characters.
This happens even when its just Free Play and theres no event on. I have numerous screen shots of people doing this which is UNBEATABLE using conventional teams of that power level.
Pvp needs a redesign. Perhaps similar to dungeon boss where you Pick your pvp opponent, with one “easy” one medium and one “hard” with victory rewards varying based on who you pick.
First ftopic here so am unsure if i can post screenshots here, sorry.