In the other thread “PVP power after the update” which was recently closed, Huggin clearly implied that there was a change to the way skills are taken into account by the matchmaking system so as not to punish players who invested in their skills.
To be clear, the issue is the mismatched numbers. I believe the higher value is the one our matchmaker takes into account. The goal of the change was to not punish players for investing in their skills. Progression shouldn’t be penalized. (note to moderator: this was taken from a public post in the other thread)
This was followed by a lot of “debate” about what exactly the change did. Some people mentioned that the new system is counting skills as maxed, but I know this to not be the case.
My Mandrake was not maxed. After reading that thread I entered a PVP match and in the character select screen he showed something like 11,300 power. In the loading screen after hitting play his power jumped to around 11.600 power.
After the match ended I raised one of his skills by a few points. I played another match and his power in both the select screen AND the loading screen went UP. So obviously it was not counting his skills as maxed before. Unless it was actually using another figure that is not displayed to us all.
This is a very important topic that obviously many players are passionate about, since it directly affects “fairness” in PVP. If such a change was made, it should have been mentioned in the update notes. It’s already too late for that but as they say, better late than never.
So can we please get some detailed and clear explanation about this change?