Let’s go beyond the superficial… and I ask this seriously… apart from the length of time it now takes for pvp matches to complete… did the August update, and in particular, the Health and Healing rework, really change anything fundamental about pvp?
Is there a bigger selection of pvp heroes than there was before? No, not really. We still don’t see Cinder, or Ronin even though they were supposed to have been more extensively worked on with a view to being pvp-viable.
Did more health allow more heroes become viable pvp heroes? Nope, we still see the same old heroes (just with more health) - Mandrake Caine Dogface Panzer Nightingale Flatline and the rest of the usual pvp gang. Maybe a tad more Cast but that fad will quickly die given how inconsequential his contribution is.
I had some high hopes for Mauler, Pris, Francoise, Callidus and Hardscope, but no, these guys are still not viable but instead they are liabilities.