We have an alliance without the ability of an all on @ start / reset. Each war, this is a huge detriment to how we do. For instance, I’m in my car every day @ start / reset picking up my kids from school. I’ll never be able to be on @ that time unless something like today happens, and they’re home sick.
Suggestion: Have the start / reset with limited attacks available. My start / reset is @ 2PM so I’ll use that as the base.
2PM 5 members are allowed to attack
4PM 5 more members are allowed to attack
6PM 5 more members are allowed to attack
8PM 5 more members are allowed to attack
10PM All members are allowed to attack
Reset day 2, 3
This would stop the onslaught of alliances of people home @ “2PM” and also provide another huge strategy. Who do we send out first, 2nd, etc. Yes, those who are allowed to start @ 2PM would get 23:59 hours to use their attacks and those starting @ 10PM would lose 8 hours of available attack time. There would be less of a, “wait and see” time frame to worry about though, I don’t see this as an issue.
Perhaps the day before start / reset, members could pick which slot they would be attacking in for the following day(s).
Food for thought. I’m getting discouraged with AW largely b/c I like my alliance, but, we suck mostly b/c of RL restraints.